KilniX

The rack

Fired prototypes

6 firings. 4 of them cleared the fun gate — the feel rubric, the time-to-first-fun ceiling and the retention minimum — and 1 is still with the director; 1 is built and playable but has not been through the gate. 5 are playable in your browser right now. Every number on a tile is the number the line emitted.

Key art from the Emberfall firing
emberfallrpgpassed the fun gate

Emberfall

Dungeon delve with a sanctuary to return to. Seventeen pieces of art came out of the run, including the splash above.

fired 2026-08-10parts 11feel 7.3 · 5/7 axesfirst fun 12shooks 3build 63.6 MB
Play it in the browser · 63.6 MB build
Key art from the Hollow Reign firing
hollow-reignsurvivorpassed the fun gate

Hollow Reign

Ten waves against a horde, ending at the Hollow King. Your kills rise as your soldiers. Nine seconds to first fun.

fired 2026-08-11parts 10feel 7.2 · 5/7 axesfirst fun 9shooks 2build 63.5 MB
Play it in the browser · 63.5 MB build
Key art from the Avast! firing
avaststrategypassed the fun gate

Avast!

Age-of-sail naval command. Wind, range and a wall of orders — tack, beat to quarters, fire as she bears. Seven of seven parts placed and fifteen of fifteen screens built.

fired 2026-08-21parts 7feel 6.5 · 7/7 axesfirst fun 27shooks 3build 62 MB
Play it in the browser · 62 MB build
Key art from the Grimhollow firing
grimhollowsurvivorpassed the fun gate

Grimhollow

Isometric survivor on a broken stone field. Two seconds to first fun — the fastest of any firing — and the highest feel score the gate has returned.

fired 2026-08-12parts 10feel 8.5 · 7/7 axesfirst fun 2shooks build 33.1 MB
Play it in the browser · 33.1 MB build
No key artNo art was generated for this firing — it deliberately ran without a design document or an asset manifest.
voxel-keepstrategyungated

Voxel Keep

Isometric voxel base-builder: gather, build, recruit, and hold the keep through a nightly horde. Fired from a raw brief with no design document, so the line read the intent and decided the rest.

fired 2026-08-31parts 0feel not scoredfirst fun not measuredhooks build 125 MB
Play it in the browser · 125 MB build
Key art from the Neon Swarm firing
neon-swarmsurvivorin production

Neon Swarm

Survivor inside a lit interior rather than an open field. Currently with the director.

fired 2026-08-13parts 9feel not scoredfirst fun not measuredhooks build

Build in progress

Receipts are reproduced as the line emitted them: feel scores are the weighted mean over the axes an evaluator actually scored, and time-to-first-fun is observed, never substituted. Key art is the art that firing produced.